Monday, 17 October 2011

Changes and Jobs.

So, after we decided on the new look for our game, we were all given our jobs. Our new version of our game includes:

  • Turntables
  • 3 packs of cards (Chance for Indian and Cowboys, and reward)
  • Captives in the centre (the initial damsel idea was considered sexist, so we changed it to men)
  • Enemy squares (freeze you for a go)
  • Chance squares
  • Reward squares
  • specific areas where you collect a piece of your defense
  • allocated areas for the building
The job I was given was to first research the sort of animals there would be in this area for the enemy spaces. I needed six, and finally settled on:

COUGAR:

This is my study of a cougar, which helped me realize how its face looked when it was angry. This helped me when drawing my cartoon version. 








WOLF:
This is my study of a wolf, and from this I noticed how the whole of the nose scrunches as the mouth snarls. Also, how the pupils are very small.

CATTLE:














SNAKE:












BEAR:













































STAG:


I initially thought it maybe nice to have the enemies as little pop ups on the board, however this proved to be a difficult and long winded idea, so I decided just to focus on the head and have it on the square.

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