Sunday, 30 October 2011

First Ideas and Research

After the briefing, I immediately started brainstorming ideas. After buying an Apps magazine (www.knowyourapps.com) I started thinking into 3D games, as these seemed to be very few, but very popular. I am juggling 2 ideas at the moment, the first being a 3D RPG/Puzzle game, which would be a series of apps following a story. Games similar would be Portal, Zelda, and games such as puzzle pirates. I also liked the idea of basing the game around dreams and nightmares in some way. However, I first began thinking of themes, and times in history on which I could base my game. These were my ideas:

  • Viking style, eg. Oblivion.
  • Steampunk, eg. Fable.
  • Space, eg. Mass Effect.
  • Futuristic, eg. Portal
  • Arcade, eg. Zelda, FFI.
  • Historic - Egypt, Americas, Rome, Arctic eg. Assassins Creed.
  • Film Noire, eg. La Noire.
  • Pirates, eg. Puzzle Pirates
The idea that drew my eye the most was Pirates, as not many games are based around this. I started to expand, with the story and who the player would be playing as. I thought of it being a dark game, with the player inhabiting the life of a civilian captured by pirates. The game would be first person, with a mix of combat, quests and puzzles. The first puzzle, would be a lock pick where the player must escape from the cell. The player would live the life of this civilian, and the story unfolds of how they were captured. I liked the idea of having the character as customisable at the beginning of the game, so you can make it individual to the player. 

http://chickgeekgames.blogspot.com/2011/02/alicia-online-new-gameplay-details.html
My second idea is based around a Korean computer game called Project Alice: Alicia. It is a fast paced horse racing game, with beautiful art and customisable characters and horses. It is an online game where you race against other players or you can play single player and train up your horses. I thought this was a original idea, bringing horse racing to the populous, in a fun and 'non girly' way. I thought I could concept a similar idea, with similar art, but with different dynamics and controls and having the horses much more individual to the player and having different 'powers'. I also thought of having it as a first person game, which would make it much more immersive for the player. This is a first character concept for this idea:

2 comments:

  1. I personally think that the puzzle idea has more depth and breadth to it. You could go father and make it more your own with that idea. Although the horse racing is a good idea the way you have described your plan for that idea is basically just ripping the game off, wrapping it in your own packaging and re selling it to a more western market. This may produce success in the AppStore but for our project I doubt our tutors would score you highly on originality or workload. That sound fair?
    Robin xx

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  2. No I know exactly what you mean, I was going to change the game dynamics quite a bit, but I think the puzzle idea is original :) thanks x

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