Wednesday, 16 November 2011

More concepts for VIIX

This is a rough concept for the combat in VIIX. The player swipes their finger to move each hand against the enemy, either high and low. The players health is conveyed through blood on the screen, and when the players health is very low the screen blurs and moves from side to side.






This is a concept of how the speech side of the game would look. The player can choose which option they want to reply with. This choice dictates how the person replies to them in future, and how their reputation is in the town.









These are the title concepts for VIIX. I decided to go for the top one as it is much more bold than the other one and also looks vintage.










This is the final concept for the title, which I will use for the background of my design document.

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